Here we go with your promised update report!

Updates on Emerald Kingdom:

We have brought on a new developer. His job will be to work on the Emerald Kingdom client, as well as what we call the StoryTeller tool. To that end, he has been looking through engine code and bringing himself up to speed. We expect a more full report from him at the end of this week sometime. Needless to say, things are picking up. Emerald Kingdom’s artwork has progressed out of concepts into full time modelling. We have begun to build up an asset bank for things as they will appear in the game. Woo Woo!

Updates on WireWorks:

WireWorks entered it’s second Alpha about two weeks ago.We have obliterated most of the more flagrant bugs out there, and we opened the testing pool a bit more. That being said, we are now moving to getting it feature complete so we can move into Beta Testing. When that happens, we will open up the testing to a full invitation only beta, followed by release. So far though, the game is very tight, and very fun to play.

Updates related to the forthcoming webcomic:

As you may, or may not know, we have a webcomic in the works. The initial scripting for the first run of panels has been completed and had it’s revision. We have begun building up an infrastructure for it’s online publishing. Yay for our side! That said, we think it’s heading in the right direction, and should start off with a bang. I personally cannot wait to see the first episode hit! We also finalized some material for what will be a graphic novel at some point down the line.

Oh yeah. We released a contest on Deviant Art today. Check it out!